Difference between revisions of "Template:Important topics"
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'''[[Transformations]]'''<br> | '''[[Transformations]]'''<br> | ||
− | In this article general transformations used in the context of robotics and the underlying mathematics are described | + | In this article general transformations used in the context of robotics and the underlying mathematics are described. The easiest type of transformation is [[Translation|translation]], followed by [[Rotation|rotation]], [[Scaling|scaling]] and [[Shearing|shearing]]. To be able to apply all types of transformations by matrix multiplication, [[Homogeneous coordinates|homogeneous coordinates]] are introduced. Based on the four basic transformations, [[Combinations of the three transformation types|combinations]] of different transformations are possible, that change for example the orientation and the position of an object. |
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Revision as of 16:41, 26 May 2014
Vector algebra |
Matrices |
Matrix inversion |
Transformations |