Difference between revisions of "Vector algebra"

From Robotics
Jump to: navigation, search
Line 2: Line 2:
 
This article gives a brief explanation of vectors and vector algebra. <br/>
 
This article gives a brief explanation of vectors and vector algebra. <br/>
 
A scalar value is just a numeric value. In contrast thereto, a vectorial value has a direction. Examples for vectors are all forces and the velocity, which is directed to the driving direction.<br/>
 
A scalar value is just a numeric value. In contrast thereto, a vectorial value has a direction. Examples for vectors are all forces and the velocity, which is directed to the driving direction.<br/>
Vectors are usually denoted with an arrow, for example <math>\vec{\mathbf{a}}</math>. For graphical representations arrows are used that show the direction of the vector and whose length equals its magnitude. The magnitude of a vector  
+
Vectors are usually denoted with an arrow, for example <math>\vec{\mathbf{a}}</math>. A three-dimensional vector for example is<br/><br/>
 +
<math>\vec{\mathbf{a}}=
 +
\left[\begin{array}{cccc}
 +
a_x\\
 +
a_y\\
 +
a_z
 +
\end{array}\right]
 +
where <math>a_x</math>, <math>a_y</math> and <math>a_z</math> describe the components of the vector in x-, y- and z-direction.
 +
</math>
 +
 
 +
For graphical representations arrows are used that show the direction of the vector and whose length equals its magnitude. The magnitude of a vector  
  
 
# [[Unit vectors]]
 
# [[Unit vectors]]

Revision as of 15:08, 14 May 2014

← Back: Table of contents Overview: Vector algebra Next: Unit vectors

This article gives a brief explanation of vectors and vector algebra.
A scalar value is just a numeric value. In contrast thereto, a vectorial value has a direction. Examples for vectors are all forces and the velocity, which is directed to the driving direction.
Vectors are usually denoted with an arrow, for example \vec{\mathbf{a}}. A three-dimensional vector for example is

\vec{\mathbf{a}}=
\left[\begin{array}{cccc}
a_x\\
a_y\\
a_z 
\end{array}\right]
where <math>a_x, a_y and a_z describe the components of the vector in x-, y- and z-direction. </math>

For graphical representations arrows are used that show the direction of the vector and whose length equals its magnitude. The magnitude of a vector

  1. Unit vectors
  2. Simple arithmetic operations
  3. Dot product
  4. Cross product