Difference between revisions of "Selftest: Cross product"
From Robotics
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| type="{}" } | | type="{}" } | ||
<math>\begin{pmatrix} 0 \\ 1 \\ 2 \end{pmatrix}\times \begin{pmatrix} 1 \\ 0 \\ 2 \end{pmatrix}=</math>{ 2 }<math>\vec{\mathbf{e}}_x+</math>{ 2 }<math>\vec{\mathbf{e}}_y+</math>{ -1 }<math>\vec{\mathbf{e}}_z</math> | <math>\begin{pmatrix} 0 \\ 1 \\ 2 \end{pmatrix}\times \begin{pmatrix} 1 \\ 0 \\ 2 \end{pmatrix}=</math>{ 2 }<math>\vec{\mathbf{e}}_x+</math>{ 2 }<math>\vec{\mathbf{e}}_y+</math>{ -1 }<math>\vec{\mathbf{e}}_z</math> | ||
− | || | + | ||To compute the cross product the component representation <math>\vec{\mathbf{a}} \times \vec{\mathbf{b}} =(a_2 b_3 - a_3 b_2) \vec{\mathbf{e}}_1 + (a_3 b_1 - a_1 b_3) \vec{\mathbf{e}}_2 + (a_1 b_2 - a_2 b_1) \vec{\mathbf{e}}_3 </math> is used. |
{'''Please solve the following exercise:''' | {'''Please solve the following exercise:''' | ||
| type="{}" } | | type="{}" } | ||
<math>\begin{pmatrix} -3 \\ 0 \\ 1 \end{pmatrix}\times \begin{pmatrix} -2 \\ -1 \\ 0 \end{pmatrix}=</math>{ 1 }<math>\vec{\mathbf{e}}_x+</math>{ -2 }<math>\vec{\mathbf{e}}_y+</math>{ 3 }<math>\vec{\mathbf{e}}_z</math> | <math>\begin{pmatrix} -3 \\ 0 \\ 1 \end{pmatrix}\times \begin{pmatrix} -2 \\ -1 \\ 0 \end{pmatrix}=</math>{ 1 }<math>\vec{\mathbf{e}}_x+</math>{ -2 }<math>\vec{\mathbf{e}}_y+</math>{ 3 }<math>\vec{\mathbf{e}}_z</math> | ||
− | || | + | ||To compute the cross product the component representation <math>\vec{\mathbf{a}} \times \vec{\mathbf{b}} =(a_2 b_3 - a_3 b_2) \vec{\mathbf{e}}_1 + (a_3 b_1 - a_1 b_3) \vec{\mathbf{e}}_2 + (a_1 b_2 - a_2 b_1) \vec{\mathbf{e}}_3 </math> is used. |
{'''Please solve the following exercise:''' | {'''Please solve the following exercise:''' | ||
| type="{}" } | | type="{}" } | ||
<math>\begin{pmatrix} 0 \\ 0 \\ 1 \end{pmatrix}\times \begin{pmatrix} 0 \\ 1 \\ 0 \end{pmatrix}=</math>{ -1 }<math>\vec{\mathbf{e}}_x+</math>{ 0.0 }<math>\vec{\mathbf{e}}_y+</math>{ 0.0 }<math>\vec{\mathbf{e}}_z</math> | <math>\begin{pmatrix} 0 \\ 0 \\ 1 \end{pmatrix}\times \begin{pmatrix} 0 \\ 1 \\ 0 \end{pmatrix}=</math>{ -1 }<math>\vec{\mathbf{e}}_x+</math>{ 0.0 }<math>\vec{\mathbf{e}}_y+</math>{ 0.0 }<math>\vec{\mathbf{e}}_z</math> | ||
− | || | + | ||To compute the cross product the component representation <math>\vec{\mathbf{a}} \times \vec{\mathbf{b}} =(a_2 b_3 - a_3 b_2) \vec{\mathbf{e}}_1 + (a_3 b_1 - a_1 b_3) \vec{\mathbf{e}}_2 + (a_1 b_2 - a_2 b_1) \vec{\mathbf{e}}_3 </math> is used. |
− | { ''' | + | { '''The following vectors are given.''' |
− | [[ | + | [[File:Vektorrechnung_Vektorprodukt.jpg|300px]] |
Bitte markieren Sie alle richtigen Aussagen mit Berücksichtigung der gegebenen Vektoren. | Bitte markieren Sie alle richtigen Aussagen mit Berücksichtigung der gegebenen Vektoren. |
Revision as of 16:56, 23 May 2014
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