Difference between revisions of "Roll-Pitch-Yaw"
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[[File:rpy-car.png|right|350px]] | [[File:rpy-car.png|right|350px]] | ||
− | The roll, pitch and yaw angles are three angles defined in regard of [[Three-Angle Representations|absolute transformation]] to describe the orientation of an object, generally vehicles, in three-dimensional space. In | + | The roll, pitch and yaw angles are three angles defined in regard of [[Three-Angle Representations|absolute transformation]] to describe the orientation of an object, generally vehicles, in three-dimensional space. In the following the common convention will be used, so the three angles can be described as follows: |
* '''Yaw''': Rotation around the vertical axis of the object or vehicle, respectively | * '''Yaw''': Rotation around the vertical axis of the object or vehicle, respectively | ||
* '''Pitch''': Rotation around the lateral axis | * '''Pitch''': Rotation around the lateral axis |
Revision as of 14:58, 6 May 2015
← Back: Three-Angle Representations | Overview: Three-Angle Representations | Next: Euler angles → |
The roll, pitch and yaw angles are three angles defined in regard of absolute transformation to describe the orientation of an object, generally vehicles, in three-dimensional space. In the following the common convention will be used, so the three angles can be described as follows:
- Yaw: Rotation around the vertical axis of the object or vehicle, respectively
- Pitch: Rotation around the lateral axis
- Roll: Rotation around the longitudinal axis (what is generally the movement axis of a vehicle)
There are different notations to define the axes of an object. Usually and in recent publications the vertical axis is the z-axis, the longitudal axis is x and then the lateral axis is the y-axis and directed to the left.
So the roll-pitch-yaw representation of the orientation is defined as follows: