Object Position:
(0,0,0)
x:
y:
z:
Rotation in Yaw-Pitch-Roll:
Yaw:
0°
Pitch:
0°
Roll:
0°
Corresponding Quaternion:
q =
1
+0
i
+0
j
+0
k
Φ:
0°
u⃗:
(0 0 0)